The Legend Of Zelda A Link Between Worlds 3DS C...
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The story is set many years after the events of A Link to the Past. Players assume the role of a young adventurer named Link, who sets out to restore peace to the kingdom of Hyrule after the evil sorcerer Yuga captures Princess Zelda and escapes through a rift into the parallel world of Lorule. Yuga desires to kidnap the Seven Sages and use their power to resurrect the demon king Ganon. Shortly into his adventure, Link is granted the ability to merge into walls as a 2D painting after obtaining a magic bracelet from the eccentric merchant Ravio, which allows him to reach previously inaccessible areas and travel between the worlds of Hyrule and Lorule.
The Legend of Zelda: A Link Between Worlds takes place in a fictional fantasy setting. Within the series's chronology, A Link Between Worlds falls in the \"Defeated Hero\" timeline, taking place some time after the events of A Link to the Past and falling between the Oracle games and the original The Legend of Zelda.[10] The game is set in Hyrule, a location used in many past Zelda games, and Lorule, a new kingdom that acts as Hyrule's dark twin.[3] An ancient Hyrulean legend tells of the events prior to A Link Between Worlds. Ganon sought to dominate the kingdom using the power of the sacred Triforce, but he was defeated by a legendary hero and sealed away by the Seven Sages. The Triforce was divided into three pieces to prevent evil from rising again. One part stayed with the royal family, one part was returned to Ganon, and the third part took its rightful place in the heart of the hero and his descendants. Lorule is a kingdom that once possessed a Triforce, which was destroyed to stop Lorule's people from fighting for its power. Without a Triforce, Lorule decayed and became a ruined land. In A Link Between Worlds, Princess Zelda rules Hyrule, while her counterpart Hilda rules Lorule.
The designers thought that Link's appearance should change when Link entered a wall and the perspective switched from a top-down view to side view.[14] They chose to make Link a mural while he was on a wall; this led to the creation of the antagonist Yuga, a sorcerer that can transform himself and others into paintings.[14] Aonuma mentioned that the idea of Link turning into a mural was inspired by Phantom Ganon jumping into paintings during his encounter in Ocarina of Time.[20] As the game's story takes place long after the events of a A Link to the Past and the player travels between the two worlds of Hyrule and Lorule, the development team chose A Link Between Worlds instead of A Link to the Past 2 for the game's English-language title.[17]
most games i download to my ps3 are well over 5 gigs, it takes up space to make a good game. who remembers buying the original legend of zelda for $50 its only like 25kb. i do wish the wii u had more space without having to commit an entire hdd to the system
all zelda games are treasures(except the ones that shall not be named -zelda-the-wand-of-gamelon-cd-i-screenshot-link-from-the-opening.png) I do prefer somethings than others in the franchise but at the end all zelda games are masterpieces on their own turf.
@startropicike #176Do this {url= -zelda-the-wand-of-gamelon-cd-i-screenshot-link-from-the-opening.png}except the ones that shall not be named{/url}except change the curly brackets for regular brackets.You get this, except the ones that shall not be named
Hmmm you say the story isnt what people play zelda for WRONG! The Zelda series,tp and ss especially have incredible stories,atmospheres and settings. If your say a link between worlds dosnt have that same epicness then that really puts me off the game 59ce067264